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A griefer, in computer games, is a player harassing other players.
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A '''griefer''', in computer games, is a player harassing other players.
   
 
On a general way, griefer abuse of the game mechanism, preventing other to counter, in the purpose to cause grief.
 
On a general way, griefer abuse of the game mechanism, preventing other to counter, in the purpose to cause grief.
   
On [[SWRP]], the sense differs from a sim to another. For example, the use of [[OOC]] chat or devices may be allowed on place where [[roleplay]] is not enforced. Also killing players without a mutual roleplay may be allowed in some place a intended realism, while not in some others.
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On [[SWRP]], the sense differs from a [[sim]] to another. For example, the use of [[OOC]] chat or devices may be allowed on place where [[roleplay]] is not enforced. Also killing players without a mutual role-play may be allowed in some place a intended realism, while not in some others.
   
The victims can defend, moving away, ignoring the griefer or complaining to the sim staff. Replying by similar acts is not recommended.
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The victims can defend, moving away, ignoring the griefer or complaining to the sim staff. Replying by similar acts is not recommended.
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== References ==
 
* [http://wiki.secondlife.com/wiki/Griefer Griefer] in Second Life wiki.
 
* [[wikipedia:Griefer|Griefer]] in Wikipedia
   
= References =
 
* [http://wiki.secondlife.com/wiki/Griefer| Griefer] in Second Life wiki.
 
* [http://en.wikipedia.org/wiki/Griefer| Griefer] in Wikipedia
 
 
[[Category:Terms]]
 
[[Category:Terms]]
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[[Category:Real-world terms]]

Latest revision as of 10:21, 17 October 2021

A griefer, in computer games, is a player harassing other players.

On a general way, griefer abuse of the game mechanism, preventing other to counter, in the purpose to cause grief.

On SWRP, the sense differs from a sim to another. For example, the use of OOC chat or devices may be allowed on place where roleplay is not enforced. Also killing players without a mutual role-play may be allowed in some place a intended realism, while not in some others.

The victims can defend, moving away, ignoring the griefer or complaining to the sim staff. Replying by similar acts is not recommended.

References